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王国风云3作弊码有什么?王国风云3游戏里我们可以使用作弊码来进行游戏 , 一些特别的玩法是不会少了这方面的内容的 。不过具体的作弊码是很多的玩家不清楚的 , 为了让大家都能用游戏里的作弊码 , 这里就一起来看看小编带来的全代码分享 。
十字军之王3控制台代码分享
开启教程:tutorial.enable [gamestate/global/all (default: global)] – Enable the tutorial
关闭教程:tutorial.disable [gamestate/global/all (default: global)] – Disable the tutorial
显示教程调试窗口:tutorial.debugwindow – Shows the tutorial debug window
为角色触发事件:event [eventid] [character] – Trigger an event for a character
为角色触发事件 。此选项还会显示事件触发器 , 但是可能会导致误报错误日志 。:debug_event [eventid] [character] – Trigger an event for a character. It will also print the event trigger, which can however cause some false positive error logs.
评估是否可以为角色触发事件 。此选项还会将事件触发器传至控制台 , 但是可能会导致误报错误日志 。:test_event [eventid] [character] – Evaluate if an event can be triggered for a character. It will also print the event trigger to the console, which can however cause some false positive error logs.
探索角色文化的创新:discover_innovation(add_innovation) – Discover an innovation for a character\’s culture
探索当前对角色文化着迷的创新:discover_fascination(add_fascination) [character (optional)] – Discover the innovation that is the current fascination for a character\’s culture
加入一个时代(以及之前的所有时代):join_era(unlock_era) [era] [character (optional)] – Join a certain era (and all previous ones)
发现一个时代(以及时代本身)的所有创新:discover_era [era (optional, default is current era)] [character (optional)] – Discover all innovations of a certain era (and the era itself)
探索所有时代和所有创新:discover_all_eras [character (optional)] – Discover all eras and all innovations
设定角色的信仰:set_faith [faith] [character (optional)] – Sets the faith of a character
在所处的朝代中提升声望:dynasty_prestige [amount (optional, default: 1000)] [dynasty ID (optional, default: player dynasty)] – Adds prestige to the given dynasty
赋予王朝所有特权(默认为当前所扮演角色的王朝):gain_all_dynasty_perks [character (optional)] – Gives a dynasty (currently played character\’s dynasty by default) all perks
记录所有尚未定义loc键的游戏概念:log_missing_game_concept_loc – Logs all game concepts that have not had their loc key defined
杀死一名角色(默认为当前扮演角色):kill(die) [character (optional)] – Kill a character (currently played character by default)
赋予一名角色所有特权(默认为当前扮演角色):gain_all_perks [character (optional)] – Gives a character (currently played character by default) all perks
赋予一名角色一项特权(默认为当前扮演角色):add_perk [perk] [character(optional)[- Gives a character (currently played character by default) a specific perk
开/关是否要立即或正常生育子女:instant_birth – Toggles if children should be born instantly or as normal
使AI宣战(根据正常权重) , 绕过所有步调检查等:AI.declare_war [character(optional)] – Causes the AI to declare a war (according to normal weighting), bypassing all pacing checks and the like
为此角色生成一个CoA , 将其视为王朝替补:generate_cadet_coa [character (optional)] – Generate a CoA for this character as if they were a cadet of their dynasty
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